katharina gehrmann. | resume. deutsch | english
 
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Practical Experience

2013 - recently: IAV GmbH - Ingenieurgesellschaft Auto und Verkehr
Product Owner, Requirements Engineer, UX/UI-Designer, iOS-Developer and ScrumMaster at "Mobile Apps" team

2009 - 2013: Freelance self-employed with studio gehrmann, Berlin
3D Artist, UX/UI-Designer, iOS-developer and web editor

2008 - 2009: Airbus Cimpa GmbH, Hamburg
Junior Consultant AR/VR in the field of "CAx & Visualization"

2005 - 2008: Student Assistant as a 3D Artist / Modeler
at the Fraunhofer Society in St. Augustin

  • 3D-Modeling for the project IPCity promoted by the European Union (Integrated Project on Interaction and Presence in Urban
    Environments): Creation of virtual buildings, tools and objects with Maya
  • Assistance at the project CONNECT (Augmented
    Reality for demonstrative education): Visualization of CO2 und O2 in the Biotube

2003 - Internship at ZDF in Mainz in the Dep. of Studio Production/Transmission:

  • Direction of Pictures in the Studio Department (news, 3sat Studios etc.)
  • "Fernsehgarten" – Television Garden (Wireless Technology, Acoustic Irradiation)
  • Post Production (MAZ- and AVID-Editing as well as Synchronisation)
  • "Current Digital Production": Production of news (System Operation/
    Administration, Recording and Newscutter)
  • "Data Broadcast Center" (Work with Flash, Creation of a DVD with Adobe After Effects, Premiere and DVDMaestro)
2002 - Internship at Triaton GmbH in Dortmund in the Dep. of Applications & Solutions

1999 - 2001: Employment at Heinrich Wagner Sinto in Bad Laasphe

Education

2008 - Master of Science in Virtual Reality:
Master Thesis "Spatial Acoustics for mobile Mixed Reality-Applications"

2005 - 2008: Postgraduate Studies in "Virtual Reality"
at University of Applied Sciences Duesseldorf

Study emphasis:

  • Virtual Environments / Virtual Studio
  • Computer Graphics and Animation
  • Virtual Acoustics

2005 - Bachelor of Science in Media Informatics:
Bachelor Thesis on the Book Printing Process in the 15th Century
(Modelling, Animation, Texturing, Lighting and Rendering
in Alias Maya (now Autodesk) and RealFlow)

2001 - 2005: Undergraduate Studies in "Media Informatics"
at University of Applied Sciences Cologne

Study emphasis:

  • Computer Graphics and Animation
  • Media Technology and Production
  • Multimedia Applications
  • Human Computer Interaction
1996 - 1999: Apprenticeship at Heinrich Wagner Sinto in Bad Laasphe

1996 – GCE A-levels at Städtisches Gymnasium Bad Laasphe

Computer Skills

Betriebssysteme Programmiersprachen Anwendungen
Apple OS X
Microsoft Windows
Objective-C
XML, HTML, Javascript, CSS
React Native, Angular CLI
Adobe Creative Suite
Adobe XD, MarvelApp
Atlassian Toolchain
Apple XCode
Autodesk Maya, PolyTrans

Language Skills

German: native speaker
English: fluently - Certificate of the London Chamber of Commerce and Industry
French, Spanish: medium/good knowledge

Publications

"Spatial Audio in mobile AR-Applications"
Katharina Garbe
Poster for the First Peach Summer School 2007 on Santorini, Greece, 04-06 July 2007. Supported by the IPCity-Project.

"Haptic Interactions in Test Environments for Product Presentation in Virtual Environments"
Jens Herder, Kai Jaensch, Katharina Garbe
Paper for the 5th Paderborn Workshop "Augmented & Virtual Reality in Product Development", Jürgen Gausemeier / Michael Grafe (Publisher), Paderborn, HNI-Series of Publications, Book 188, ISBN 3-939350-07-9, pp. 87 - 99, 2006.

"Spatial Audio for Augmented Reality"
Katharina Garbe, Iris Herbst und Jens Herder
Paper in Proceedings HC2007, Düsseldorf, December 2007

"Extending X3D with Perceptual Auditory Properties"
Katharina Garbe und Iris Herbst
Poster for IEEE Virtual Reality 2008, Reno, NV, USA. 8-12 March 2008

Hobbies and interests

Yoga, Oilpainting, Photography